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KF5JRV > TECH     05.05.16 12:46l 26 Lines 1579 Bytes #999 (0) @ WW
BID : 2508_KF5JRV
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Subj: First Decision Making Machine
Path: IW8PGT<IZ3LSV<F1OYP<F4DUR<F3KT<F1OYP<ED1ZAC<VK2DOT<KQ0I<N0KFQ<KF5JRV
Sent: 160505/1120Z 2508@KF5JRV.#NWAR.AR.USA.NA BPQK1.4.65
Torres y Quevedo Invents the First Decision-Making Automaton 

In 1912 Spanish civil engineer and mathematician, and Director of the 
Laboratory of Applied Mechanics at the Ateneo Científico, Literario y 
Artístico de Madrid, Leonardo Torres y Quevedo built the first decision-making 
automaton — a chess-playing machine that pit the machine’s rook and king 
against the king of a human opponent.  Torres's machine, which he called El 
Ajedrecista (The Chessplayer) used electromagnets under the board to "play" 
the endgame rook and king against the lone king.

"Well, not precisely play. But the machine could, in a totally unassisted and 
automated fashion, deliver mate with King and Rook against King. This was 
possible regardless of the initial position of the pieces on the board. For 
the sake of simplicity, the algorithm used to calculate the positions didn't 
always deliver mate in the minimum amount of moves possible, but it did mate 
the opponent flawlessly every time. The machine, dubbed El Ajedrecista 
(Spanish for “the chessplayerö), was built in 1912 and made its public debut 
during the Paris World Fair of 1914, creating great excitement at the time. 
It used a mechanical arm to make its moves and electrical sensors to detect 
its opponent's replies."

The implications of Torres's machines were not lost on all observers. On 
November 6, 1915 Scientific American magazine in their Supplement 2079 pp. 
296-298 published an illustrated article entitled "Torres and his Remarkable 
Automatic Devices. He Would Substitute Machinery for the Human Mind."


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